Showing posts with label Warhammer. Show all posts
Showing posts with label Warhammer. Show all posts

1/14/2017

Thoughts on Games Workshop's Changing Relationship with Its Community


Before these halcyon days of the internet - the age of social media, hashtags, and dank memes - there was a time when companies couldn’t just go viral to market their product. You needed to advertise, whether on TV or in a magazine or other media. The only direct engagement you’d have with your customers was through a store front. The only bit Games Workshop did. GW has always had a funny relationship with the concept of marketing.
Word of mouth has always been the driving philosophy for Games Workshop’s promotion. They had exciting store windows throughout the UK, filled with cool looking painted models, that could attract the eye of almost any little boy looking through at the displays. They also had White Dwarf – their own bespoke magazine! During those pre-internet years, it was the only real way for most people to get Games Workshop news – and it had cool articles too! Though even then you could argue it was just a catalogue; but it was all we had!
Those were the days...
Then the internet rolled up, in its fancy sports car with animated gifs, auto-playing midis, and, critically, web-forums. Sure, chat-rooms were a thing, but web-communities picked up when the forum came along. And Games Workshop was uncharacteristic in being quick off the mark to get their own! Unfortunately, these web-forums didn’t last all that long. They were not a pleasant place. After this though they doggedly continued to put their website to good use, putting up many things up for free – painting guides, scenarios, rules.
Without much warning, things changed…

In typical fashion Games Workshop realised that it wasn’t making enough money from all this free stuff. If people wanted to look at these things for free so much, they’d pay for them, right? So, bit by bit, the website changed, they deleted all the old content, and replaced it all with epub format painting guides and dataslates (if you had an iPad you could have them in a less awful interactive format). Around this time the company itself became more anonymous, their web-forum was long gone, and they stopped stating who designed each model (a practice that sadly continues to this day!)
The advent of social media should have been a turning point, forcing GW into the 21st Century. They created Twitter and Facebook accounts for all their major arms (GW proper, Forge World & Black Library), and they were popular! And then they killed them out of the blue, without fanfare, exhausted with the negativity posted by their own community. Games Workshop had finished its transformation into an anonymous and unapproachable fortress.
The Imposing Castle Games Workshop
It was hard to blame them from giving up the hobby community they’d spent so long promoting and building. The Warhammer community has always been caustic. Criticism of Games Workshop is the norm, and praise, was rare. And ‘criticism’ was often a polite euphemism for pure abuse. I don’t think they knew how to counter and resolve the issue.  I’m not sure drawing up the bridge and filling the moat with lava was the best response.
Then Duncan Rhodes came.
The Lord of Paint Thinning and being Neat As You Can himself.
There had been a Games Workshop YouTube channel for some time, although the majority of the content had been somewhat pointless reveal videos. Whilst often well done, they were meant to be the launching points for release hype and get people excited about what models might be coming up that week. Of course, leaks would usually have occurred weeks, if not months, in advance. It would take a long while for GW to best realise a strategy for dealing with leaks.
The ‘How to Paint’ videos were an unexpected masterstroke though. They’re among the best guides on the internet for beginner miniature painters. More than that though, they’ve given Games Workshop a face.
Finally, GW had found an avenue to engage with its community. It was a small step, but a vital one. With Duncan Rhodes, they had an approachable and likable figurehead to build upon. It isn’t perfect – they disable the comments on their YouTube videos, so it still feels like you are dealing with a wall. Duncan has even spawned his own memes – mostly about thinning paints.
Then, over the last year, something weird happened – Games Workshop, perhaps buoyed from its success with its painting guides, began talking to us and actively engaging with its community. The Facebook pages suddenly reopened for business overnight! They even started an Instagram account dedicated to farming pictures for use on their website via #paintingwarhammer. That's alongside monthly painting competitions to have your stuff showcased!
Those Facebook pages were the focal point for the one of the best bits of community engagement for gamers – FAQs! For years, the various iterations of Warhammer have languished with either substandard or entirely missing clarifications and errata. No longer! We’ve been given almost absurdly detailed documents (most of which are admittedly still in First Draft status) that have gone a long way towards helping with the increasingly complex 7th Edition of Warhammer 40,000. Even better, these documents were built from solicited community feedback. Finally, Games Workshop seems like it’s listening; understanding what a powerful resource its community can be when it encourages it to behave in a positive manner.
One moment stood out for me. At first they suggested a house rule bringing Space Wolf, Blood Angels and Chaos Dreadnoughts’ into line with the Codex: Space Marines’ brethren by giving them two attacks. The community suggested this ought to just be an erratum to the rules. GW agreed. This would have been unthinkable only a couple of years ago – due to community feedback, Games Workshop changed a unit profile in an official FAQ. Madness! They’ve even put a call out for suggestions for the next edition of the Age of Sigmar General’s Handbook!
Leaks have traditionally been one of Games Workshop’s real bugbears. They seemed impossible to keep a lid on. Poorly taken photos of magazines and ill-remembered rules were as often able to completely stymie hype as they were to get anyone excited.
When Magnus the Red leaked – we initially saw this:
Not the way you'd want your brand new model judged.
Not bad, considering many of the leaks I’ve seen. But I doubt a crumpled-up photo of a box was how GW wanted to showcase the release of the first plastic Primarch (and first 40k Primarch since the early 90s)!
So, Games Workshop upped the ante with this masterpiece:

Games Workshop has come to the realisation that the best way to respond to those inevitable leaks is to outdo them. And it works!
The amusing videos didn’t stop there, with spoof adverts for the XL Chaos Black Spray which I recommend you check out. They’re probably a bit over-long, in hindsight. And I suspect that they’re mostly funny because it’s Games bloody Workshop. They’re having fun! It’s so weird to see!
They even set up an entire website dedicated to the community; Warhammer Community. I’m not sure what to think so far. It’s better than hiding the blog in some forgotten part of the main website like they did with ‘What’s New Today’ in its latter years. It’s all done with good cheer and personality, and a not that long ago this is content that would have been in White Dwarf. There’s good stuff – I hope they do more tactics articles like the one they did for Genestealer Cults.
The site also has a regular feature called ‘Rumour Engine’. Here the community is shown a tiny, out of context image from an unreleased model and invited to guess what it is. This is probably the best compromise secretive Games Workshop could come up with. It’s important to maintain hype about existing releases and at the same time tease the audience with something new. I wish it was more though. I miss the days where Games Day would roll around and we’d get pictures of unreleased models in cabinets.


What is it? I've no idea. (Actually, I think I do. A gyrinx. Shh!)
Regimental Standard is a WordPress blog that’s ‘Required Reading for the Modern Guardsman’. If you remember the old ‘Imperial Infantryman’s Uplifting Primer’, this is very much in that style, being silly and over the top Imperial propaganda. It’s one-note, and not quite deadpan enough for me. If it read more like actual propaganda I’d check the blog out more often. Instead it’s more of a straight up spoof with ‘hilarious’ footnotes about how the survival rate is only 1%. As it is, I check it out occasionally when its linked by the 40k Facebook page but otherwise it’s pretty missable.
Most recently, Games Workshop have started ‘Warhammer Live’, which I’ve not had a chance to check out yet. It’s Twitch.tv based videos, with battles reports and interviews. I’m a little worried that paid-for streamed content is them returning to the dark ways of the past. Hopefully all the useful things like painting guides, news, and tactical discussions will stay on YouTube and the Warhammer Community website.
What this all means is that Games Workshop is no longer the faceless monolithic entity we once knew. Instead it’s become something a lot more approachable and has caught up with the way things are done in this modern, social media dominated, age. Before they could have been justifiably accused of having an outright hostile attitude to its community, with a well-deserved reputation for arrogance. Now they’ve switched that around and shown a willingness to poke fun at themselves.
Does this mean Games Workshop is a different company now? Possibly, in some ways. Certainly, there’s been changes on the Board. It’s possible that their entire corporate attitude has changed but I think what’s really happened is they’ve just seen what other companies are doing.
This engagement doesn’t just benefit Games Workshop – although I would not be surprised at all to see a decent uptick in their sales over the last year – it’s benefitted the gaming community too. We’re getting more out of GW; be it models we want, rules or painting tutorials. In 2016 alone we saw things we would never have dared to dream of five or so years ago. Both Deathwatch and Genestealer Cults in the same year! Blood Bowl coming back! The pessimism of the recent past regarding Games Workshop’s business practises has gone. Now there’s hope that maybe we can all get the miniatures and rules we’ve been dreaming of. They're even asking the community which models they want pulled from the archives for their 'Made to Order' range, which is really neat.


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More of this. This is good.
Personally, I’d like to see more of this engagement. With the FAQs Games Workshop has shown that it’s willing to use the community as a resource for its rules development. As a result they’ve asked for help with the Age of Sigmar General’s Handbook. I’d like to see the same for 8th Ed 40k. We know it will come – and we also know that whilst Games Workshop can still arguably be said to be the leader of the pack in model quality, their rules design has long been their weak-spot. I think previewing and open playtesting with the community could help. I’m not convinced that the community is any better at rules (rules design is hard), but giving them time to get used to changes is a positive move. It would prevent the shock that provokes angry and unreasonable responses from fans and gamers.
Games Workshop is clearly feeling like they can take risks right now – and that’s good. It shows confidence, a welcome relief from the arrogance we’d knew. I want more of this. If the community and Games Workshop have a good relationship, both can prosper. Based on this article from the Telegraph about their changing financial fortunes, it’s looking like that’s been true so far.

6/12/2014

What I've Been Working On: The Sons of Russ

"We may be few, and our enemies many. Yet, so long as there remains one of us still fighting, one who still rages in the name of justice and truth, then by the Allfather, the galaxy shall yet know hope"
- Ragnar Blackmane of the Space Wolves Chapter

1,000 points of Space Wolves, ready to bring the fight to the enemy.
For two years, off and on, I've been working on a little Warhammer 40,000 project: Space Wolves of Harald Deathwolf's Great Company. Last weekend I finally finished off the last piece of this puzzle; Wolf Priest, Hrolf Moonstalker. 

I came to start the project partly through nostalgia - my main opponent as a child was a friend's Space Wolves and I never forgot them - and partly because I fell in love at first sight with the Thunderwolf Cavalry models. The Wolf Lord on Thunderwolf is an even more characterful model and I can't wait to assemble and paint mine as Harald Deathwolf himself! 

The Space Wolves have been a real labour of love for me and I've endeavoured to imbue each one with the individuality and heroism befitting the Sons of Russ. The Space Wolves kits have really helped with this - the sheer amount of stuff you get has made each one a true character and whilst I didn't quite manage to avoid duplicating heads I came pretty damned close - there isn't a single duplicate head in the 14 man strong squad of Blood Claws!

Grey Hunter Pack Grendel and their assigned Rhino, Geri
The first thing I painted was my Grey Hunters and they've acquitted themselves on several occasions. They operate primarily as tank hunters, with their melta-guns searing through the armour of any foe.

Geri, the Company's 3rd Rhino
Time and again Grendel Pack have relied on their Rhino to take them to battle and glory. and it proudly bares their Pack insignia as well as that of Harald Deathwolf.

Blood Claw Pack Skinfaxi and Wolf Priest, Hrolf Moonstalker
No Space Wolves are more frequently underestimated than Blood Claw packs. These recruits, still learning what it is to be a Space Wolf and to control the wolf inside them granted by the canis helix, act as shock troops in a Space Wolf army. Foes only make the mistake of dismissing them as inferior to their more seasoned Grey Hunter brethren once!

Skinfaxi Pack studies under the tutelage of Hrolf Moonstalker himself, the Warlord of this detachment. Under his guidance they learn to stalk like a hunter and approach the enemy using patience and stealth, like a wolf. And, like a wolf, strike with deadly force when the time is right. 

Wolf Priest, Hrolf Moonstalker
Hrolf Moonstalker bears the saga of the hunter and is oathbound to stalk his prey. While the bulk of the detachment surges forward to bring the fight to enemy, Hrolf watches from the shadows, waiting for the moment to unleash his fury and bring swift death to the enemy.

Thunderwolf Cavalry, part of the Lord Deathwolf's Wolf Guard Pack Fenrir
Swift, deadly, and capable of taking on any foe - the bigger the better! Even amongst the Space Wolves the cavalry of Fenrir Pack are legendary for their fearless assaults and will frequently make a direct line for the largest and most dangerous foe on the battlefield. Brother Sigvuld in particular, with his thunderhammer Ragnarok, is famed for cracking open the hulls of the enemies heaviest armour; there is no tank, it is said, he cannot destroy.

Fenrisian Wolves 
The armies of Harald Deathwolf are almost always accompanied by packs of Fenrisian Wolves. These beasts the size of horses prowl alongside their armoured companions, charging in to rip the companies foes asunder. Every bit as terrifying as the Space Marines that they accompany, it is perhaps fortunate for their enemies that they are not similarly armoured.

Brother Wulfgar Wyrmsbane

A Dreadnought assigned to the Company, Wulfgar Wyrmsbane earned the honour of his Mark V Dreadnought when he suffered a mortal wound destroying the fell wyrm, Fafnir. His sarcophagus bears proudly the blade he slew the beast with, as well as weapons of flame emulating that foul beast's fiery breath.

A drop-pod, launched from Harald Deathwolf's Battlebarge Spirit of Winter
Brother Wulfgar is called to battle via deep strike, so that he may  bring the Allfather's justice where it is best needed.

Jurgen Spirithunter
And, last but not least, an honourable mention to my Rune Priest, who is infrequently called to battle; Jurgen Spirithunter. Rumours are that the winds of the warp have come into the ascendence of late, however, so perhaps he will see much more combat action in future!

And thus ends the telling of the Saga of Harald Deathwolf's Company, for now at least. Reinforcements are the horizon and there are many great deeds to perform! 

I for one can't wait to get to it.






3/02/2011

Painting Goals for March (and some WIPs!)

I started this week with a goal. It was part of my grand new idea to get myself painting more often and more regularly. That goal was to paint an entire unit of dwarfen Longbeards. I'll be frank, it wasn't even a very honest goal - I'd already painted the first rank! Even so I've come to realise that I'm simply not going to be able to paint the poor buggers fast enough to get them all done this week.

I'm not going to give up though - that way lies a half painted unit sitting in my case for the better part of six months, unloved and untouched whilst being cruelly mocked by the legions of painted dwarfs. I am, however, going to reassess how I look at the goals I set myself.

Firstly, I'm going to set realistic targets. I know now I'm not going to get a full unit of 20 dwarfs painted in a week (or the 15 left, don't judge me!) but I might manage 10 (or 7.5!) quite easily, judging by what I've got done so far.

Secondly, I'm going to change the goals to monthly ones. How much can I get done in a month? This is a pretty common idea amongst the project log scene so it's not some great revelation but it is something that I wish I'd considered before.

With that in mind, here's my goals for this month.

  1. Finish that poor unit of Longbeards that's been sitting half finished for rather too long!
  2. Paint up my Redemptionist Necromunda gang. I spent a week or so putting these together and I learnt a lot doing it regarding pinning and my own abilities as a hobbyist. Turns out I'm better than I thought! Really looking forward to getting some paint on them!
  3. Paint some dwarfen Miners - they're the Skull Pass ones so they're not the best thing since sliced bread but they'll be a simple project to end the month on!
So, that's one large project, a medium sized project (I only have 10 Redemptionists to paint and some of them are going to be fairly simple) and one small project. I feel excited already! Breaking it down like this, as with everything in life, already seems to have made the whole thing feel more attainable. Brilliant.

Right, anyway, here's some pretty pictures to tide you over until I can show you those finished miniatures!

Dwarf Warrior Regiment
Those are my warriors; I finished them a fair while ago. The bases need cleaning up, but other than that I'm pretty proud of them! I still have another unit of them to go, but I'm getting fed up of painting the same dwarfs over and over so they're going to be on the backburner for awhile, I suspect.

Dwarf Longbeard Front-Rank

This is the front rank of my Longbeards. The picture isn't as great and I had to use the flash as the light today is awful. They're coming along nicely though - I like the gold and I like the way they're beginning to feel more uniform than the rabble that is the warriors. When the unit is done, they're going to look great.

Longbeard WIPs
And here's the WIP Longbeards. These were painted under a daylight magnifying lamp, unlike everything else, and because of that the red is looking a lot more vibrant and cleaner (although you wouldn't know it from this photo - the perils of using the flash! I blame the sun. And its hiding away). These are, however, just the same old dwarf warrior models with masks. I'd hoped that difference, plus the fact they've got gold (and gold is fun to paint) on them would make a big difference. It hasn't and I'm getting tired of painting this model now... Still, one soldiers on and hopefully I'll have something to be pleased of by the end of this.

I am looking forward to painting the gold though. Something about shiny things...